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We are happy to announce the release of Visual Studio 2017 for Mac. Visual Studio for Mac is a new member of the Visual Studio family, enabling developers on macOS to build apps for mobile, web. In addition, this Visual Studio for Macs will support C# and F# so it will allow developers to create web sites and applications from Macs more easily. For now, what we have is the Microsoft Connect event that is held from November 16 to 18 and possibly where there will be news of the arrival of Microsoft Visual Studio on Mac.
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This article contains information about the newest release of Visual Studio 2017 for Mac, version 7.3.
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Use Visual Studio 2017 for Mac to build apps for mobile, web, and the cloud with Xamarin and .NET Core, as well as games with Unity.
To learn more about Visual Studio 2017 for Mac, see Mac System Requirementsand Mac Platform Targeting and Compatibility.
To learn more about other related downloads, see the Downloads page.
Feedback
We’d love to hear from you! You can report a problem via the Report a Problem option the Visual Studio for Mac IDE.You can track your feedback in the Developer Community portal. For suggestions,let us know through UserVoice.
Release Date: February 15, 2018 - Visual Studio 2017 for Mac version 7.3 (7.3.3.17)
Issues Fixed in this Release
These are the customer-reported issues addressed in this release:
- Fixed a bug where the error pad would auto hide incorrectly making it difficult to view any build errors.
Release Date: January 31, 2018 - Visual Studio 2017 for Mac version 7.3 (7.3.3.12)
Issues Fixed in this Release
These are the customer-reported issues addressed in this release:
- Fixed a bug where changes to .cshtml files are sometimes not saved.
Release Date: January 9, 2018 - Visual Studio 2017 for Mac version 7.3 (7.3.3.5)
Issues Fixed in this Release
This release contains the following bug fix:
Release Date: December 14, 2017 - Visual Studio 2017 for Mac version 7.3 (7.3.2.12)
Issues Fixed in this Release
This release contains bug fixes:
- F# Blank Xamarin Forms template targets wrong version of Xamarin Forms.
- Visual Studio for Mac Tools for Unity debugging broken after latest update (VS 7.3, VSMTU 1.2.0.0).
- Visual Studio Update attempts to download .NET Core SDK 2.0 although a newer SDK is present.
Improvements:
- Installer now installs latest .NET Core SDK 2.0.3 by default.
- Hide “Components” folder and ability to add Components for projects that do not already have a Component added.
- This relates to the recent Components Store blog post.
Release Date: December 7, 2017 - Visual Studio 2017 for Mac version 7.3 (7.3.0.799)
Issues Fixed in this Release
Auto tune app for pc. This release contains support for Xcode 9.2.
Release Date: December 4, 2017 - Visual Studio 2017 for Mac version 7.3 (7.3.0.797)
iOS
Automatic iOS Signing.
This release introduces Automatic signing for iOS (and tvOS and WatchOS) to significantly simplify provisioning.
To provision an iOS device there are a number of artifacts that need to be generated:
- Developer Signing Identity
- App ID (with the required app services)
- A Provisioning Profile that contains the UDID of the iOS device.
With the automatic signing feature Visual Studio for Mac will attempt to generate these artifacts for you and will modify the .csproj file to use these files for signing.
To enable automatic signing in your iOS project, open Info.plist editor, and select your development team in Signing section.If you do not have a team, ensure that you have signed in to your Apple ID via the Apple Account tool. Then, enable Enable Automatic Signing:
It's important to note that all Nam myoho renge kyo chant download. configurations of the provisioned project will be set to use the same certificate and profile.
Visual Studio for Mac will automatically create or update certificates and profiles when any of the following events happen:
Automatic signing is enabled in the Info.plist editor. Express plus app for mac.
A physical device is connected.
The Bundle ID in Info.plist is changed.
A supported capability in Entitlements.plist is selected. Note that not all entitlements trigger Automatic signing in this release. The following entitlements are currently supported:
- HealthKit
- HomeKit
- Personal VPN
- Wireless Accessory Configuration
- Inter-App Audio
- SiriKit
- Hotspot
- Network Extensions
- Multipath
Support for other entitlements will be added in future releases.
Team and Developer identity preferences are saved to .userprefs so they can be excluded from source control.
iOS Designer
Visual Studio 7.3 introduced a number of new improvements to the iOS Designer:
New Bottom Toolbar
The Size Class, View As, orientation, and zoom controls that were previously in the document toolbar have been removed. This functionality has been moved to a new toolbar that has been added at the bottom of the document area.
- The zoom controls are now at the right of the bottom toolbar and behave as they did previously.
- The current view is displayed on the left of the bottom toolbar. Click this to expand the new Size Class / View As bar:
- When expanded, the bar displays all devices, orientations, and/or adaptations applicable to the current document. Click on these to change the view on the design surface.
- When size classes are enabled, a button appears at the right side of the expanded bar. Click this button to create a variation based on the currently selected device, orientation, and/or adaptation.
- The current view is displayed on the left of the bottom toolbar. Click this to expand the new Size Class / View As bar:
- The zoom controls are now at the right of the bottom toolbar and behave as they did previously.
Constraints Mode
The Add and Remove Constraints buttons on the document toolbar have been removed and a new Constraints Mode toggle has been introduced.
- Previously, you entered constraints mode by clicking again on a selected view on the design surface. That mechanism has been replaced by the new toggle switch on the top document toolbar.
- The Update Frames from Constraints button in the top document toolbar now becomes Update Constraints from Frames when in constraints mode.
Safe Area Layout Guide
The Safe Area Layout Guide, introduced in iOS 11, is now supported. Neat scanner software download windows 10.
- Safe Area Layout Guides can be enabled under document properties (visible when you click on the design surface outside of any view controller).
- When Safe Area Layout Guides are enabled, existing constraints to the top or bottom layout guides are converted into constraints against the safe area.
- If Safe Area Layout Guides are disabled, existing constraints against the safe area are converted into constraints against the top or bottom layout guides.
Xcode Support
- Xcode 9.1 is fully supported.
- The minimum supported version is now Xcode 8.0.
Other
New Asset Catalog type: ColorSet.
- Xcode9 / iOS 11 supported introduced ColorSet assets, which allows users to define custom colors for use in their applications.This release of Visual Studio for Mac now supports this feature.
Android
Improved deployment errors.When the user tries to run an Android project with no launchable activity in Release mode the IDE now catchesthis and gives the user a more informative error message.
Using the Signing Identity section For a signing must satisfy the following criteria: • Displayed on Apple Developer Portal in 'Certificates' section (not revoked) • Issued for selected team/developer • Both certificate and private key should be installed in local Keychain • Certificate should not be expired Use Create signing identity. With Visual Studio for Mac, it's possible to: • Create new signing identities and install them to the local Keychain • Create new Provisioning Profiles • Add a new signing identity to an existing profile • Provision new devices: register a device in the Apple Developer Portal and add them to a provisioning profile To try out these new signing features right-click on your project and browse to Options > iOS Bundle Signing. Using the Provisioning Profile section In order to be shown in the 'Provisioning Profile' drop-down profile must satisfy the following criteria: • Not expired • Valid (include registered devices and valid certificates) • Match current distribution type (Debug or Release based on switches at the top) • Match bundle identifier. Microsoft will release visual studio for the mac. Option of the dropdown if no identities are available on your current machine.
Run Configuration hints.The Run Configuration editor now provides hints about how to properly export an Activity, Service, or Broadcast Receiver.
Integration of SDK Manager in the updater.The Visual Studio for Mac Updater can resolve, download, and install Android SDK dependencies automatically. If a Xamarin.Androidupdate depends on a specific Android SDK level to be installed, the required SDK package will be shown in the list with availableupdates and downloaded automatically. After the successful Xamarin.Android installation, the updater app will install the previouslydownloaded package at the default Android SDK location.
Android Designer
- Faster rendering on Visual Studio
- Reliability improvements for Visual Studio
- Improved scrolling experience for ScrollView widgets
Xamarin Live Player (Preview)
Updated to include support for SDK style projects.
Updated to include support for Android emulators and iOS simulators. You can now use Live Run to visualize your Formsviews without the need to pair a device or to build your app.
Better status reporting and error messages when deploying.
Deployment status when deploying for 'Live Run Current View'.
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How To Install Django In Mac. First, we will install Python 3 and then configure it in visual studio code. Then install pip, a package manager for Python programming language and then create a virtual environment and then install Django web framework in mac. Python tools visual studio 2013. How to install the Python Tools for Visual Studio (PTVS) in Visual Studio 2017, 2015, 2013, 2012, and 2010, including options and installation locations. Python support is not presently available in Visual Studio for Mac, but is available on Mac and Linux through Visual Studio Code. Python Tools for Visual Studio is a completely free extension, developed and supported by Microsoft with contributions from the community. Visit our Github page to see or participate in PTVS development. The same problem: everywhere it is written that 2017 should support python but it is not present in install or as a separate packages. How to install visual studio code on mac. VSCode is the right now one of the best code editors from Microsoft. VS Code provides us great support for languages like Javascript, TypeScript, Python, PHP and many more languages. It has the vast number of extensions that.
Live Run now also has a shortcut (Shift+Opt+L).
The Player app has also been updated with many improvements and bug fixes. Be sure to get the latest builds from the respective app stores.
Editor
New Roslyn based refactorings.
Generate From Usage, Change Method Signature, and Extract Interface are now offered as refactorings within your C# code. Mac dictionary app add languages.
Other
VSTest integration.
Visual Studio for Mac now supports a wider variety of test frameworks through the integration of VSTest.Frameworks such as MSTest or xUnit can now be used within Visual Studio for Mac via NuGet adpater packages (
MSTest.TestAdapter
,xunit.runner.visualstudio
for example).Upated authentication.
Improvements to the Visual Studio authentication integration should solve many of the issues users have had signing in withtheir Visual Studio accounts and fetching licensing information.
Accessibility.
We have been continually updating and improving accessibility.
Updater support for .NET Core. Fontlab studio free download for mac.
Visual Studio for Mac will now check to see if the .NET Core 2.0 SDK is installed when checking for updates. If it is notinstalled then the Visual Studio Update dialog will allow it to be downloaded and installed.
Top Issues Fixed in this Release
Known Issues
Docker can interfere with launching Android emulators that use HAXM. When debugging Android apps on emulators, please shutdown Docker before attempting to debug.
Creating a blank Xamarin.Forms in F# may cause the IDE to crash when you try to build the application. To workaround this issue, add the Xamarin.Forms package to the project manually.
Visual Studio 2017 for Mac Release Notes History
Current Release Notes
Visual Studio 2017 for Mac version 7.4 Release Notes
Visual Studio 2017 for Mac version 7.3 Release Notes
Visual Studio 2017 for Mac version 7.2 Release Notes
Visual Studio 2017 for Mac version 7.1 Release Notes
Visual Studio 2017 for Mac version 7.0 Release Notes
Developer Community |System Requirements |Compatibility |Distributable Code |Xamarin |Blogs |Servicing |
Click the button to download the latest version of Visual Studio 2017 for Mac. For instructions on setup and install, see the Setup and Install Visual Studio for Mac documentation.
To learn more about Visual Studio 2017 for Mac, see Mac System Requirements and Mac Platform Targeting and Compatibility.
To learn more about other related downloads, see the Downloads page.
What's New in 7.8
Visual Studio 2017 for Mac version 7.8 Releases
- May 13, 2019 – Visual Studio 2017 for Mac version 7.8.4
- March 12, 2019 – Visual Studio 2017 for Mac version 7.8.3
- February 28, 2019 – Visual Studio 2017 for Mac version 7.8.2
- February 22, 2019 – Visual Studio 2017 for Mac version 7.8.1
- February 20, 2019 – Visual Studio 2017 for Mac version 7.8
Release Highlights
This release focuses on improving the quality in Visual Studio for Mac through bug fixes, performance improvements, and reliability improvements.
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We also updated the version of NuGet to 4.8, .NET Core SDK to 2.1.504, and .NET Core Runtime 2.1.8
Visual Studio 2017 for Mac version 7.8 (7.8.0.1624)
released February 20, 2019
Shell
- We fixed an issue where custom key bindings for Remove Unused and Sort (Usings) don't work.
- We fixed an issue where switching from the application and returning, does not focus on the editor correctly.
- We fixed an issue where the cursor in editor window is lost when switching applications.
- We fixed an issue where focusing out/into Visual Studio changes the default focused element on the UI.
- We fixed an issue where Visual Studio for Mac would fail to track file changes for files in certain folders.
- We fixed an issue where Visual Studio for Mac doesn't remember opened files.
- We fixed an issue where the Toolbar selector for build configuration is disabled.
- We fixed an issue where adding a new folder to a project does not allow instant renaming.
- We fixed an issue where Start Debugging after Start without Debugging results in an exception for ASP.Net projects.
- We fixed a performance issue with build output search.
- The Run Item command on the Solution Explorer has been renamed to Run Project.
- We fixed an issue where the welcome page is shown when loading a solution from finder.
.NET Core
- We updated to .NET Core 2.1.8 to include a security update.
- We fixed an issue where the create button doesn't create new project for .NET Core 3.0 preview 2.
- We fixed an issue where .NET Core 3.0 can be selected in the New Project dialog when it is not supported.
- We removed the VB.NET option from .NET Core projects.
ASP.NET Core
- We fixed an issue where the Folder profile would be created with 'Default' configuration instead of 'Release'.
Web Tools
- We fixed an issue where Publish to Azure creates a profile with the wrong name.
- We fixed an issue where application arguments are not passed to the Azure Functions host.
- We added the following additional Azure Functions templates
- CosmosDB trigger
- EventHub trigger
- IoT Hub trigger
- SendGrid trigger
- ServiceBus Queue trigger
- ServiceBus Topic trigger
- We fixed an issue where it was not possible to publish to Azure API App instances.
Xamarin
- We updated the Xamarin Test Cloud agent NuGet version.
- We fixed an issue where the View Archives command would appear in .NET Core projects.
Xamarin.Forms
- IntelliSense in Xamarin.Forms XAML files for FontFamily is now available.
Designers
- We fixed an issue where the toolbox regressed Android designer usage.
- We fixed an issue when attempting to drag and drop controls to iOS storyboards from the Tool Box after searching for controls does not work.
Xamarin.Android
- We fixed an issue where the JDK notification was shown on the welcome page, even for non-Android projects.
- We fixed an issue where launching Visual Studio for Mac without any Java installed shows 2 system prompts to install Java.
- We fixed an issue where the Android resource update could occur at the same time as a build which could then cause build issues.
- We fixed an issue where Visual Studio for Mac would fail to upload APK to Acer Chromebook R11.
- We fixed an issue where new Android apps have uppercase letters in the package name.
- We fixed an issue where 'Your project is not referencing the 'Mono.Android.Version=v8.1' framework' when AndroidUseLatestPlatformSDK is true.
- We fixed an issue where Visual Studio for Mac does not recognize
AndroidManifest
in specific build configurations. - We fixed an issue where opening the Report A Problem dialog also displays 'Install JDK' dialog.
- We fixed an issue where the Google Play SDK warning is shown even when publishing Ad-Hoc.
Xamarin.iOS
- It is now possible to choose .pdf files for image assets that do not support vector images.
- We fixed an issue where Visual Studio for Mac erroneously indicates that a Xamarin.Mac property is unavailable.
- We fixed an issue where it is not possible to choose devices for named colors in the asset catalog.
- We fixed an issue where the iOS simulator is no longer brought to front when starting a debug session.
- We fixed an issue where Native References not working in iOS library projects and appear to be ignored.
- We fixed an issue where deleting a Native Reference does not delete the the file on disk.
- We fixed an issue where the Debugger doesn't connect to a keyboard extension on any device.
Xamarin.Mac
- We fixed an issue where .xib templates seem to need
customObjectInstantitationMethod='direct'
added. - We fixed an issue where it is not possible to change the target framework version for Xamarin.Mac full on re-opening project options.
- We fixed an issue where the project options for a Mac build (classic) shows incorrect UI.
Code Editor
- We fixed an issue where the code fix preview window is too small.
- We fixed an issue where error squiggles were not up to date.
- We fixed an issue where the editor would freeze while typing
- We fixed an issue where Changing the tab would not allow you to search a file
- We fixed an issue where Using statement indenting is incorrect.
- We fixed an issue where Roslyn throws a fatal exception (System.ArgumentOutOfRangeException).
- We fixed an issue where formatting of parameters across multiple lines is incorrect.
- We fixed an issue where the constructor generator would cause Visual Studio for Mac to crash.
- We fixed an issue where smart semicolon placement causes incorrect semicolon placement.
- We fixed an issue where typing can be slow in large files when accessibility is enabled.
- We fixed an issue where a fatal error can occur when trying to navigate inside the editor using VoiceOver.
- We fixed an issue where the caret location in quick fix margin is incorrect.
- We fixed a performance issue where indent correcting is taking up too much time on large files.
- We fixed an issue where Intellisense soft-selection is confusing.
- We fixed an issue where Visual Studio for Mac can't open .targets files.
- We fixed an issue where the display updates partially when commenting a collapsed method.
- We fixed an issue where C# syntax highlight doesn't work for some of the keywords.
- We fixed an issue where invoking some snippets from the toolbox in .cs files leads to poorly formatted code.
- We fixed an issue where pressing Down to choose the closing tag completion in XAML IntelliSense closes the completion window.
- We fixed an issue where the file 'redacted' could not be opened.
- We fixed an issue where sometimes pasting fails in XAML files.
- We fixed an issue where, when adding an attribute via Intellisense, it does not trim 'Attribute' from the name.
- We fixed an issue where code suggestion does the wrong thing when
(
is pressed after a stray arrow key.
NuGet
- We fixed an issue where Visual Studio for Mac crashes after 'Could not add packages' error.
- We updated the version of NuGet to 4.8.
- NuGet package diagnostic warnings are now shown in the Solution Explorer. Any diagnostics warnings will be rendered with a warning icon and the full text of the warning available as a tool tip.
- We fixed a set of issues with NuGet:
- problem while restoring NuGet packages which don't have stable version.
- The VS4Mac bundle nuget version is too old: 4.3.1.
- Referencing packages conditionally using variable does not work correctly.
- Xamarin.Forms app with multi target framework library referenced fail to build.
- Visual Studio Mac Csproj build not support Item contidion.
- Support conditional NuGet PackageReferences in multi-targeting projects.
- Show per-framework dependencies when multi-targeting.
- VS cannot build F# dotnet core solution.
- Nuget restore ignore build targets.
- NuGet restores the wrong version of Microsoft.AspNetCore.App.
Debugger
- We fixed an issue where the debugger would fail when running on an external console on Mojave.
Test Tools
- We fixed an issue where xUnit Fact 'DisplayName' not shown in test explorer if the name has a period at the end.
- We fixed an issue where the text editor unit test integration ('Unit test 'name' could not be loaded') would fail.
- We fixed a performance issue where the 'Test Results' pane has bad performance when very large amounts of text are shown.
- We fixed an issue where the unit test integration in the editor does not properly trigger test cases.
- We fixed an issue that could cause xunit to fail to restore.
Visual Studio For Mac Os X
F#
- We fixed an issue where open statements for F# must be manually added when pasting/writing code.
- We fixed an issue where new F# projects shows IntelliSense errors.
- We fixed an issue for F# projects where Visual Studio for Mac overwrites the project GUID to be lowercase instead of uppercase.
Project System
- We fixed an issue where the copy & paste of a XAML file causes a disassociation between the .xaml and .xaml.cs files.
- We fixed an issue where files are being added to ItemGroup.Compile(Remove) and this related issue - Error type of namespace not found.
- We fixed an issue where an invalid C# file is created with a new library project.
- We fixed an issue where it is not possible to create a culture specific .resx file through the 'New File .' menu in the Solutions Explorer context menu.
Assembly Browser
- We fixed an issue where the Assembly Browser shows the wrong icon for properties.
- We fixed an issue where
System.DayOfWeek
enum (Wednesday
) does not appear to be assigned a value.
Accessibility
- We fixed a number of accessibility issues in this release, including several VoiceOver issues in the Debugger and in creating iOS developer certificates, and Keyboard issues in the Android SDK Manager.
Other
- We fixed an issue where unchecking the Organize Using > Place System directives first setting does not save.
- We fixed an issue where Visual Studio for Mac is not remembering settings.
- We fixed an issue where Checking for updates can result in multiple prompts to sign in.
Visual Studio 2017 for Mac version 7.8.1.4
released February 22, 2019
- We fixed an issue where Visual Studio for Mac becomes unresponsive when selecting two column view.
Visual Studio 2017 for Mac version 7.8.2.1
released February 28, 2019
- We fixed an issue where Debugger features sometimes don't work as expected with Unity.
Visual Studio 2017 for Mac version 7.8.3.2
released March 12, 2019
- This release contains an updated 4.8 NuGet Client, which in turn closes a NuGet Client vulnerability.
- We fixed an issue where Using Git to publish an existing project to a new remote repository was not working.
- We fixed an issue where Git remote operations were failing in Visual Studio for Mac:.
- We fixed an issue where Tooltips not being shown for F# solutions.
- We fixed an issue where The Report a Problem dialog crashes Visual Studio for Mac when entering details.
- We fixed an issue where Visual Studio for Mac crashes while using Report a Problem if the debugger connection is lost.
- We fixed an issue where Two sign in popup windows would show if you weren't signed in and tried to Report a Problem.
- We fixed an issue causing warnings about missing icons to show up in the log files when using Report a Problem.
- We fixed an issue preventing build messages from displaying in the Build Output window after building Docker Compose projects.
Visual Studio 2017 for Mac version 7.8.4.1
released May 13, 2019
- This release fixes an issue where (Visual Studio for Mac 7.8.3 crashes after loading a second solution)[https://developercommunity.visualstudio.com/content/problem/509716/visual-studio-783-build2-crashes-after-loading-a-s.html].
Feedback
We would love to hear from you! You can report a problem through the Report a Problem option in the Visual Studio for Mac IDE, and track your feedback in the Developer Community portal. For suggesting new features you can use Suggest a Feature, these are also tracked in the Developer Community.
Next Visual Studio Release Date
Blogs
Visual Studio For Mac Os
Take advantage of the insights and recommendations available in the Developer Tools Blogs site to keep you up-to-date on all new releases and include deep dive posts on a broad range of features.
Visual Studio
Visual Studio 2017 for Mac Release Notes History
Microsoft Visual Studio For Mac
You can view prior versions of Visual Studio 2017 for Mac release notes on the Release notes history page.